2.2.3 Virtual reality in training activities: the case of the Automotive sector
4. Conclusion
The hardware needed for implementing the described virtual reality training is estimated at the price of 3.000 euros where 2.200 euros corresponds to desktop computer with the appropriate parameters for such type of virtual reality simulation and 800 euros corresponds to the displaying device for virtual reality such as glasses etc.
Emergence of information and communication technology allowed new ways of processing and enabled innovation of established methods and techniques. In the field of education, ICT provide interactive and attractive education in virtual reality environment with high resemblance to physical reality. The learners are acquiring new knowledge through attempts and failures in dynamic and interactive environment that provide the empirical “learning by doing” experience.
This example proposed implementation of virtual reality into employee education in production sector of car dashboard assembly in automotive industry. It outlined and described the development process of such a training with estimated cost calculation to provide more insights for applying virtual technology in education to broad public.